Friday, May 9, 2014

Ninja Master's Quest!

Here are some images that I took from my game. It is fully playable and you can play it yourself on kongregate. Here is the link: http://www.kongregate.com/games/ToonRoxas/ninja-masters-quest


 This is the first level of my game, which revolves around the same rules: Finding a certain type of item. In this level you must collect the spinning crates.
 If you can find the secret item, you can go to the Bonus Level!!
This is level 2. You have to find the coins scattered throughout the platforms.

 There are multiple platforms for you to collect coins, and the ramps are just in case you forget a few!
 This is the final level. You must go through the maze and find the health packs.-+


 If you are having trouble, here is a topdown view of the maze! You start on the  bottom left corner.

This is a screenshot of my bonus level! You have to run through the mountaintops in order to collect the spinning tridents. I like this level the most. I hope you enjoy playing my game!!!

Sunday, April 6, 2014

Game Levels Update


These are updated screenshots of my first level in my game. I edited the text from the code, as well as changed the ball with a character. I changed what the character looks like, as well as edit his speed. I also increased the level size and greatly added the amount of cubes that are there in the first level. I also changed the controls so that the enter key would reset the level so that the space bar could be used for jumping. I also edited the code so that the cube counter wouldn't break and would work with the larger amount of cubes in the level.

Friday, March 7, 2014

Game Update Final


This is the final version of my game. The player starts off with the keyblade in his house. You can get some free treasure from the chest and talk to the new sister NPC that I made.

This is the final layout of the houses that I decided to go with. The top and front sections of the roof are striped.

This is the main character's inventory of weapons. I changed the animations of all of the weapons, as well as what they looked like.

I started changing most of the text for the people in the village, but decided to leave a handful of it there because it was helpful tutorial. I also added soldiers to a new area called the desert and they have different text.



This is the first area the player can go to which is to the right of the town. There are newly designed monsters he can fight: Gooby Blob, Wats (White bats), and Prison Monsters. They have the same stats as the regular enemies previously. In the chest that is opened in the image, you can open in game to find the first key which is a gold key to access the next area: The desert.

 This is a new house area I added. It has the same monsters, but you can battle them for the treasure as well as some items that they drop.

After beating the first area you should buy the next weapon which is the spears. This item is long range and will help defeat the next areas monsters much easier than the keyblade. The desert is south of the town, and can only be accessed with the gold key.


In this desert area you will fight some new monsters that all have upgraded stats. There are the mummies, the sandeaters, and the desert bats. The bats have more health. The sandeaters have more health and are faster, as well as the mummys.


 After defeating some of the monsters here you can proceed down to fight the first boss of the game which is a mummy boss. He is much larger than the regular mummys, and has much higher health, as well as some increased speed.
This is a screenshot of me fighting the mummy. After you defeat him you can get the treasure chest in the bottom right corner of the screen, as well as his silver key that he will drop. This will allow you to access the final zone, the technozone. It is suggested that you buy the final weapon in the game which is the gun because it's increased damage will greatly help the final enemies. Proceed south to enter the TechnoZone.


Also, if you die this is the game over screen.


These are the final enemies of the game, robots. They have much higher health and speed and shout out "I love you!" When you hit them. This area is much harder than the other two. This is difficult because if you use the spears they will be harder to kill but you can fight them one at a time. However if you use the gun they can die quicker, but the gun phazes through the terrain as well as enemies, so you could wind up with many robots to fight all of a sudden and die. The final area is southeast of this room.


This is the final boss of the game which is Robot Overlord. He has much higher health and can run at you very fast. You have to be quick about defeating him, and also be cautious to not hit the other robots that appear, or else you will have a hard time defeating him. A potion will help you beat him.

This is the final key he drops which is the diamond key. This key accesses you to the north area of this room which is the ending screen of the game.

This is my ending title screen! Thanks for playing!

Monday, February 17, 2014

Unity Game Week 3

This is the new text that i added into the game. The dialogue is related to the story in a certain way, mentioning a journey that the main character is going on.
 This is the new room that I decided to add into the game! I made it a sort of monster battlezone, where you have 6 monsters to face. I decided to not put bats in because they would be hard to fight in the small area. I also separated the bookcases and added a flower onto the table. There is a treasure chest to get some treasure from after you beat the monsters.
I created a new game over screen, rather than the boring "game over". I feel that this makes it more interesting and cool rather than just a game over in big text.

Monday, February 10, 2014

Game Unity Update Week One

 This image shows the enemies, I updated all of them. I changed the appearance of the golem into a mummy-like character. I changed the blob into Goomy, a pokemon, and added claws and feet to the bat which you can see a little at the bottom of his sprite. I also changed the bushes to pumpkins.
This image is showing the main character update. I edited all his animations and sprites so he is fully complete. It also shows the updated house with the design and the front and top of the roof. It is also showing how I changed the money symbol to poop, and I changed the color of the life meter from red hearts to blue hearts.
This is showing the final versions of my weapons. I changed my sword to a keyblade, the arrows to spears that animate, and finally the wand to a gun which shoots ray beams.