This is the new text that i added into the game. The dialogue is related to the story in a certain way, mentioning a journey that the main character is going on.
This is the new room that I decided to add into the game! I made it a sort of monster battlezone, where you have 6 monsters to face. I decided to not put bats in because they would be hard to fight in the small area. I also separated the bookcases and added a flower onto the table. There is a treasure chest to get some treasure from after you beat the monsters.
I created a new game over screen, rather than the boring "game over". I feel that this makes it more interesting and cool rather than just a game over in big text.
Monday, February 17, 2014
Monday, February 10, 2014
Game Unity Update Week One
This image shows the enemies, I updated all of them. I changed the appearance of the golem into a mummy-like character. I changed the blob into Goomy, a pokemon, and added claws and feet to the bat which you can see a little at the bottom of his sprite. I also changed the bushes to pumpkins.
This image is showing the main character update. I edited all his animations and sprites so he is fully complete. It also shows the updated house with the design and the front and top of the roof. It is also showing how I changed the money symbol to poop, and I changed the color of the life meter from red hearts to blue hearts.
This is showing the final versions of my weapons. I changed my sword to a keyblade, the arrows to spears that animate, and finally the wand to a gun which shoots ray beams.
This image is showing the main character update. I edited all his animations and sprites so he is fully complete. It also shows the updated house with the design and the front and top of the roof. It is also showing how I changed the money symbol to poop, and I changed the color of the life meter from red hearts to blue hearts.
This is showing the final versions of my weapons. I changed my sword to a keyblade, the arrows to spears that animate, and finally the wand to a gun which shoots ray beams.
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